The Xcode IDE is at the center of the Apple development experience. Tightly integrated with the Cocoa and Cocoa Touch frameworks, Xcode is an incredibly productive environment for building apps for Mac, iPhone, iPad, Apple Watch, and Apple TV.
Xcode smoothly takes you from concept, to code, to customers.
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Because everything is so well integrated, workflows feel natural. As you compose a new interface, the Assistant editor intuitively presents the related source code in a split window pane. Simply drag the mouse to connect UI controls to the implementation code. Apple LLVM compiler technologies parse your code, keeping every symbol you see in the LLDB debugger consistent with the editor and compiler. As you type, that same engine is constantly at work, finding mistakes and offering Fix-its for your code.
Xcode even communicates with the Apple developer website, so you can enable services such as Game Center or Passbook in your app with a single click. When your app is ready, Xcode will bundle and submit your app to the App Store.
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Assistant Editor
Best slot machines to play in biloxi. The Assistant button splits the Xcode editor in two, with your primary work document on the left and an intelligent Assistant editor pane to the right. The Assistant editor automatically displays files that Xcode determines are most helpful to you based on the work you are performing in the primary editor. For instance, if you are editing MyClass.m in the primary editor, the Assistant will automatically show the counterpart MyClass.h.
Jump Bar
Clicking the Jump Bar, located at the top of every editor pane, you can quickly select what information to view in the Assistant editor. For instance, while editing source code in the primary editor, the Assistant can show the counterpart header, sub-classes or superclasses, or related tests.
The Jump Bar is a path control at the top of every editor pane that can be clicked to quickly jump to a new location, or begin typing to filter down to a specific file or method definition.
Interface Builder
Fully integrated within the Xcode IDE, the Interface Builder design canvas makes it simple to prototype a full user interface without writing any code. Prototype in minutes, then graphically connect your interface to the source within the Xcode editor, laying out windows, buttons, and sliders to create a functioning Mac, iPhone, or iPad user interface. With the Assistant editor, you can work on the graphical design side-by-side with the implementation source code. A simple mouse drag from a UI control to the source pane creates a connection between code and interface, and can even create the code stub for you.Learn more
The Version editor makes it easy to compare two versions of a file, see commit logs, check who made a code change, and even zoom back through the commit timeline. The Version editor splits the pane to show two different versions of the same file. Differences are highlighted as you travel through the timeline separating the editor views. Xcode can also create a local Git repository for new projects, or check out a hosted Subversion or Git repo. The top-level Source Control menu makes it easy to perform branch and merge operations, perfect for distributed teams.
Testing
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Test-driven development is a first-class workflow within Xcode. The Test Navigator makes it incredibly easy to jump to any test in your project, execute an individual test, or execute a group of tests. The Assistant editor has new test-specific views that automatically track which tests exercise the code you are presently editing, keeping your tests and code in sync at all times.
Customize
The Xcode environment can be configured to match almost any workflow, including customization features like tabs, behaviors, and snippets. Double diamond game.
Tabs.
Create a completely unique view of your project with tabs. Each tab has its own navigator, editor, assistant, and utility area arrangement. You can name tabs for specific tasks, re-arrange them, or tear out the tab to create a stand-alone window.
Behaviors.
Tell Xcode what to do with events such as starting a debug session or encountering an error during a build. Coupled with tabs, you can create a custom work environment for each of your edit, design, build, or debug tasks. Custom behaviors can also completely re-arrange your window with a single key combination.
Snippets.
Dozens of pre-configured code completions, such as defining a new class or method, are included in the snippets library. By customizing or adding snippets, you can insert frequently entered code by typing only a few characters.
Get quick access to any file your project uses with Open Quickly (Command-Shift-O). Xcode immediately offers completions for your search, allowing you to choose one and hit Return to open the file or hit Option-Return to open in the Assistant editor.
Customize the way Xcode builds and runs your app depending on whether you are debugging, profiling, performing code analysis, or running a test suite. For example, the default scheme is configured to build your app in “Debug” mode when running, and the same scheme settings will build for “Release” when performing the Profile or Archive command. There is no need to change project settings as you move from task to task. Xcode configures the schemes for you automatically, or you can use the “Manage Schemes” menu to customize them yourself.
Q: What is checkra1n? A: checkra1n is a community project to provide a high-quality semi-tethered jailbreak to all, based on the ‘checkm8’ bootrom exploit.
Q: How does it work? A: Magic hax.
Q: Why was the beta release delayed? A: We didn't want the release quality to end up like iOS 13.2, you deserve better.
Q: wen eta? A: bruh we're past that.
Q: How do I use it? A: Open the checkra1n app, and follow the instructions to put your device into DFU mode. Hax happens auto-magically from that point and the device will boot into jailbroken mode. If you reboot the device without checkra1n, it will revert to stock iOS, and you will not be able to use any 3rd party software installed until you enter DFU and checkra1n the device again.
Q: Ugh, I don't like GUI? A: Ok, you can use './checkra1n.app/Contents/MacOS/checkra1n -c' from the console, or download a Linux CLI build.
Q: Is it safe to jailbreak? Can it harm my device / wipe my data? A: We believe jailbreaking is safe and take precautions to avoid data loss. However, as with any software, bugs can happen and *no warranty is provided*. We do recommend you backup your device before running checkra1n.
Q: I have a problem or issue to report after jailbreaking. A: Many problems and bootloops can be caused by buggy or incompatible tweaks. Remember many tweaks never saw iOS 13 in the pre-checkra1n era. If you suspect a recently installed tweak, you may attempt to enter no-substrate mode by holding vol-up during boot (starting with Apple logo until boot completes). If the issue goes away, a bad tweak is very likely the culprit, and you should contact the tweak developers.
Q: I have a problem or issue to report and I don't think it's related to a bad tweak. A: Please check here and follow the bug report template.
Q: I lost my passcode. Can checkra1n decrypt my data or get access to a locked device? A: No.
Q: Can I ssh into my device? A: Yes! An SSH server is deployed on port 44 on localhost only. You can expose it on your local machine using iproxy via USB.
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Q: I love the project! Can I donate? A: Thanks, we love it too! The project does not currently take any donations. If anyone asks for donations, it's a scam.
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Q: Where are the sources? I want to write a dark-mode theme and publish the jailbreak as my own. A: checkra1n is released in binary form only at this stage. We plan to open-source later in 2020. We will release the full checkra1n source once we have a Windows GUI version. We had hoped to get there in 2020, but we didn't manage to. But PongoOS, the kernel patchfinder and the SEP exploit are already open source on GitHub.
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Q: When is Windows support coming? A: Soon™. We need to write a kernel driver to support Windows which will take time. Rest assured however, we are working hard on it.